Paper Mario takes a step in the right direction with the great-looking Color Splash, which continues the series’ trend of moving away from its RPG roots in favor of new gimmicks -- this time paint ...
VentureBeat: Paper Mario: Color Splash is another delightful trip into a bizarre crafty world
Paper Mario Color Splash feels more like walking through a board game or a diorama than like playing a video game on Nintendo’s Wii U console. The fifth game in this side-series, Color Splash also ...
Paper Mario: Color Splash is another delightful trip into a bizarre crafty world
vg247: Paper Mario: Color Splash Wii U Review: Flinging Hue, Throwing Shade
Paper contributors Hardfork affects contributions to Paper dramatically, most of it for the better. With hardfork, the Paper repository will receive a full restructure, moving the entire API and API-implementation straight as source into the repository.
After careful consideration and due to limited usage, we’ve made the decision to discontinue the PaperMC forums. Moving forward, we recommend using Hangar for plugin uploads, and for all other community discussions and support, please join us on Discord.
Hi, I play on a Paper server host on my own PC (file : paper-1.20.4-365.jar) with some friends and we wanted to create an infinite string farm. But he simply doesn't work, idk if it's because of my plugins or Paper but except EssentialsX which can change some gameplay configurations, but I check...
Pretty self explanatory, but the allow-tripwire-disarming-exploits config doesn't seem to exist in the latest build (#225) of Paper 1.21.4. Is there a workaround for this? Or has the way to change it changed?